<?xml version="1.0" encoding="utf-8"?>
<feed xmlns="http://www.w3.org/2005/Atom">
	<title type="html"><![CDATA[Linux Forum &mdash; Dead Space при запуске нет видео]]></title>
	<link rel="self" href="https://linuxforum.ru/extern.php?action=feed&amp;tid=8038&amp;type=atom" />
	<updated>2010-11-18T20:01:20Z</updated>
	<generator>PunBB</generator>
	<id>https://linuxforum.ru/viewtopic.php?id=8038</id>
		<entry>
			<title type="html"><![CDATA[Re: Dead Space при запуске нет видео]]></title>
			<link rel="alternate" href="https://linuxforum.ru/viewtopic.php?pid=114503#p114503" />
			<content type="html"><![CDATA[<p>Работает железно, никаких глюков не наблюдается. <br />ЗЫ.<br />Это пожалуй самая простая игра для установки в linux =)</p>]]></content>
			<author>
				<name><![CDATA[Индустриальный Эльф]]></name>
				<uri>https://linuxforum.ru/profile.php?id=5594</uri>
			</author>
			<updated>2010-11-18T20:01:20Z</updated>
			<id>https://linuxforum.ru/viewtopic.php?pid=114503#p114503</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Dead Space при запуске нет видео]]></title>
			<link rel="alternate" href="https://linuxforum.ru/viewtopic.php?pid=108927#p108927" />
			<content type="html"><![CDATA[<p>Вот что я сделал.<br />1) winetricks directx9 - так как winetriks уже был скачан и перемещен в /usr/bin <br />ЗЫ. Все игры я устанавливаю в перфикс.<br />2) Значит я установил directx9 в основной вайн(сам не знаю зачем), до этого я устанавливал через winetricks d3dx10<br />3) установил в перфикс directx 9</p><p>env WINEPREFIX=/home/elf/.wine/DeadSpace/ winetricks directx9<br />Потом сконфигурировал как основной, так и префикс для DeadSpace<br />...Далее запустил игру, остался темный экран. Но после перезагрузки все заработало.<br />Прошу темку пока не закрывать. Вдруг ещё появится вопросы.</p>]]></content>
			<author>
				<name><![CDATA[Индустриальный Эльф]]></name>
				<uri>https://linuxforum.ru/profile.php?id=5594</uri>
			</author>
			<updated>2010-11-04T14:17:39Z</updated>
			<id>https://linuxforum.ru/viewtopic.php?pid=108927#p108927</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Dead Space при запуске нет видео]]></title>
			<link rel="alternate" href="https://linuxforum.ru/viewtopic.php?pid=108903#p108903" />
			<content type="html"><![CDATA[<p>Попробуй так<br />wget <a href="http://www.kegel.com/wine/winetricks">http://www.kegel.com/wine/winetricks</a><br />chmod +x winetricks<br />sudo mv winetricks /usr/bin<br />winetricks directx9</p>]]></content>
			<author>
				<name><![CDATA[Kettler]]></name>
				<uri>https://linuxforum.ru/profile.php?id=11719</uri>
			</author>
			<updated>2010-11-04T13:42:54Z</updated>
			<id>https://linuxforum.ru/viewtopic.php?pid=108903#p108903</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Dead Space при запуске нет видео]]></title>
			<link rel="alternate" href="https://linuxforum.ru/viewtopic.php?pid=108879#p108879" />
			<content type="html"><![CDATA[<p>1) Linux Mint 10 x64<br />2) Да, видеокарта GT240M, версия драйвера 260.19.06<br />3) Вайн устанавливал из репозиториев(v.1.2.1)<br />4)<br /></p><div class="fancy_spoiler_switcher"><div class="fancy_spoiler_switcher_header" data-lang-open="открыть спойлер" data-lang-close="скрыть спойлер"><strong>+</strong>&nbsp;открыть спойлер</div><div class="fancy_spoiler"><div class="codebox"><pre><code>elf@Aspire ~ $ wine /home/elf/.wine/DeadSpace/drive_c/Program\ Files/Dead\ Space/Dead\ Space.exe 
fixme:actctx:parse_depend_manifests Could not find dependent assembly L&quot;Microsoft.VC80.CRT&quot; (8.0.50727.762)
fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_HANDLE_INFORMATION
fixme:ntdll:NtQueryObject Unsupported information class 3
err:rpc:I_RpcGetBuffer no binding
fixme:ntdll:NtQueryInformationProcess (process=0xffffffff) Unimplemented information class: ProcessDebugFlags
fixme:win:EnumDisplayDevicesW ((null),0,0x230647c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x2305ffc,0x00000000), stub!
fixme:psapi:EnumPageFilesA (0x14bac20, 0x22e5a44) stub
fixme:psapi:EnumPageFilesA (0x14bac20, 0x22b0360) stub
fixme:win:EnumDisplayDevicesW ((null),0,0x224c3f4,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x224bf74,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x224bcb8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x224b838,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x224c3f8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x224bf78,0x00000000), stub!
fixme:ntdll:NtQueryInformationProcess (process=0xffffffff) Unimplemented information class: ProcessDeviceMap
fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_HANDLE_INFORMATION
fixme:ntdll:NtQueryObject Unsupported information class 3
err:rpc:I_RpcGetBuffer no binding
fixme:ntdll:NtQueryInformationProcess (process=0xffffffff) Unimplemented information class: ProcessDebugFlags
fixme:d3d9:D3DPERF_GetStatus (void) : stub
fixme:d3d9:D3DPERF_SetOptions (0x1) : stub
fixme:thread:SetThreadIdealProcessor (0x76c): stub
  AffinityMask = 1; Initial APIC = 0; Physical ID = 0, Core ID = 0,  SMT ID = 0
  AffinityMask = 2; Initial APIC = 1; Physical ID = 0, Core ID = 1,  SMT ID = 0
fixme:thread:SetThreadIdealProcessor (0x770): stub
fixme:thread:SetThreadIdealProcessor (0x784): stub
fixme:thread:SetThreadIdealProcessor (0xfffffffe): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x231eac4,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
fixme:d3d:debug_d3dformat Unrecognized 875710020 (as fourcc: DF24) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can&#039;t find format unrecognized(875710020) in the format lookup table
fixme:d3d:debug_d3dformat Unrecognized 1515667794 (as fourcc: RAWZ) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can&#039;t find format unrecognized(1515667794) in the format lookup table
fixme:d3d:debug_d3dformat Unrecognized 1515474505 (as fourcc: INTZ) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can&#039;t find format unrecognized(1515474505) in the format lookup table
fixme:d3d:debug_d3dformat Unrecognized 1111774798 (as fourcc: NVDB) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can&#039;t find format unrecognized(1111774798) in the format lookup table
fixme:thread:SetThreadIdealProcessor (0x97c): stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcc7cb0, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcc8000, 0, 0x231f1a0): semi-stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x187ac8)-&gt;((nil), kWorldToViewPortTfmLight): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x187ac8)-&gt;((nil), kWorldToViewPortTfmCharLight): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x187ac8)-&gt;((nil), kWorldToViewPortTfmLight3): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x187ac8)-&gt;((nil), LightMatrix): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x187ac8)-&gt;((nil), g_WorldEyePosition): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x187ac8)-&gt;((nil), matLightWVPTex): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x187ac8)-&gt;((nil), ZeroHalfTwoOne): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x187ac8)-&gt;((nil), fog_params): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x187ac8)-&gt;((nil), Model): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x187ac8)-&gt;((nil), View): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x187ac8)-&gt;((nil), Proj): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x187ac8)-&gt;((nil), ModelView): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x187ac8)-&gt;((nil), ViewProj): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x187ac8)-&gt;((nil), InvModelView): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x187ac8)-&gt;((nil), ModelViewProj): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x187ac8)-&gt;((nil), Orientation): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x187ac8)-&gt;((nil), Translation): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x187ac8)-&gt;((nil), TranslationViewProj): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x187ac8)-&gt;((nil), g_BlendMatrices): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x187ac8)-&gt;((nil), vPosScaleTranslationVS): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)-&gt;((nil), g_WorldEyePosition): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)-&gt;((nil), g_AmbientColor): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)-&gt;((nil), g_tintColor): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)-&gt;((nil), fog_color): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)-&gt;((nil), cGamma): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)-&gt;((nil), View): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)-&gt;((nil),     ): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)-&gt;((nil), gShadowDepthSampler1): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)-&gt;((nil), gShadowDepthSampler2): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)-&gt;((nil), gShadowDepthTextureSize0): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)-&gt;((nil), gShadowDepthTextureSize1): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)-&gt;((nil), gShadowDepthTextureSize2): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)-&gt;((nil), g_depthBias): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)-&gt;((nil), g_DeferredLightingSampler): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)-&gt;((nil), vPosScaleTranslation): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)-&gt;((nil), g_WorldLightParameters[0].type): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)-&gt;((nil), g_WorldLightParameters[0].position): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)-&gt;((nil), g_WorldLightParameters[0].color): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)-&gt;((nil), g_WorldLightParameters[0].direction): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)-&gt;((nil), g_WorldLightParameters[0].property): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)-&gt;((nil), g_WorldLightParameters[1].type): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)-&gt;((nil), g_WorldLightParameters[1].position): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)-&gt;((nil), g_WorldLightParameters[1].color): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)-&gt;((nil), g_WorldLightParameters[1].direction): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)-&gt;((nil), g_WorldLightParameters[1].property): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)-&gt;((nil), g_WorldLightParameters[2].type): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)-&gt;((nil), g_WorldLightParameters[2].position): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)-&gt;((nil), g_WorldLightParameters[2].color): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)-&gt;((nil), g_WorldLightParameters[2].direction): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)-&gt;((nil), g_WorldLightParameters[2].property): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)-&gt;((nil), g_WorldLightParameters[3].type): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)-&gt;((nil), g_WorldLightParameters[3].position): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)-&gt;((nil), g_WorldLightParameters[3].color): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)-&gt;((nil), g_WorldLightParameters[3].direction): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)-&gt;((nil), g_WorldLightParameters[3].property): stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcc8300, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcc8620, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcc8d38, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcc9170, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcc8a30, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcc97c8, 0, 0x231f1a0): semi-stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)-&gt;((nil), ColorTexture): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188d38)-&gt;((nil), AlphaTexture): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x189710)-&gt;((nil), DepthTexture): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18b720)-&gt;((nil), DepthTexture): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18a160)-&gt;((nil), YUVTexture): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18adc8)-&gt;((nil), YTexture): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18adc8)-&gt;((nil), UTexture): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18adc8)-&gt;((nil), VTexture): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18adc8)-&gt;((nil), AlphaTexture): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18adc8)-&gt;((nil), YUV_UVscale): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18c178)-&gt;((nil), YCoCgTexture): stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcc59a0, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcc5cf0, 0, 0x231f1a0): semi-stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18caf0)-&gt;((nil), kWorldToViewPortTfmLight): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18caf0)-&gt;((nil), kWorldToViewPortTfmCharLight): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18caf0)-&gt;((nil), kWorldToViewPortTfmLight3): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18caf0)-&gt;((nil), LightMatrix): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18caf0)-&gt;((nil), g_WorldEyePosition): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18caf0)-&gt;((nil), matLightWVPTex): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18caf0)-&gt;((nil), ZeroHalfTwoOne): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18caf0)-&gt;((nil), fog_params): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18caf0)-&gt;((nil), Model): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18caf0)-&gt;((nil), View): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18caf0)-&gt;((nil), Proj): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18caf0)-&gt;((nil), ModelView): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18caf0)-&gt;((nil), ViewProj): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18caf0)-&gt;((nil), InvModelView): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18caf0)-&gt;((nil), ModelViewProj): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18caf0)-&gt;((nil), Orientation): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18caf0)-&gt;((nil), Translation): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18caf0)-&gt;((nil), TranslationViewProj): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18caf0)-&gt;((nil), g_BlendMatrices): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18caf0)-&gt;((nil), vPosScaleTranslationVS): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)-&gt;((nil), g_WorldEyePosition): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)-&gt;((nil), g_AmbientColor): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)-&gt;((nil), g_tintColor): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)-&gt;((nil), fog_color): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)-&gt;((nil), cGamma): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)-&gt;((nil), View): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)-&gt;((nil),     ): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)-&gt;((nil), gShadowDepthSampler1): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)-&gt;((nil), gShadowDepthSampler2): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)-&gt;((nil), gShadowDepthTextureSize0): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)-&gt;((nil), gShadowDepthTextureSize1): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)-&gt;((nil), gShadowDepthTextureSize2): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)-&gt;((nil), g_depthBias): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)-&gt;((nil), g_DeferredLightingSampler): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)-&gt;((nil), vPosScaleTranslation): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)-&gt;((nil), g_WorldLightParameters[0].type): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)-&gt;((nil), g_WorldLightParameters[0].position): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)-&gt;((nil), g_WorldLightParameters[0].color): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)-&gt;((nil), g_WorldLightParameters[0].direction): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)-&gt;((nil), g_WorldLightParameters[0].property): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)-&gt;((nil), g_WorldLightParameters[1].type): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)-&gt;((nil), g_WorldLightParameters[1].position): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)-&gt;((nil), g_WorldLightParameters[1].color): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)-&gt;((nil), g_WorldLightParameters[1].direction): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)-&gt;((nil), g_WorldLightParameters[1].property): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)-&gt;((nil), g_WorldLightParameters[2].type): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)-&gt;((nil), g_WorldLightParameters[2].position): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)-&gt;((nil), g_WorldLightParameters[2].color): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)-&gt;((nil), g_WorldLightParameters[2].direction): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)-&gt;((nil), g_WorldLightParameters[2].property): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)-&gt;((nil), g_WorldLightParameters[3].type): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)-&gt;((nil), g_WorldLightParameters[3].position): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)-&gt;((nil), g_WorldLightParameters[3].color): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)-&gt;((nil), g_WorldLightParameters[3].direction): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)-&gt;((nil), g_WorldLightParameters[3].property): stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcc5fc8, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcc62c8, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcc65f0, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcc69e8, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcc6f30, 0, 0x231f1a0): semi-stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)-&gt;((nil), ColorTexture): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18dcc8)-&gt;((nil), AlphaTexture): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18e5b8)-&gt;((nil), DepthTexture): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18efc8)-&gt;((nil), YUVTexture): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18fb20)-&gt;((nil), YTexture): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18fb20)-&gt;((nil), UTexture): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18fb20)-&gt;((nil), VTexture): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18fb20)-&gt;((nil), YUV_UVscale): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18fb20)-&gt;((nil), YCoCgTexture): stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcc7820, 0, 0x231f1a8): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcc7af8, 0, 0x231f1a8): semi-stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x190ed0)-&gt;((nil), kWorldToViewPortTfmLight): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x190ed0)-&gt;((nil), kWorldToViewPortTfmCharLight): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x190ed0)-&gt;((nil), kWorldToViewPortTfmLight3): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x190ed0)-&gt;((nil), LightMatrix): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x190ed0)-&gt;((nil), g_WorldEyePosition): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x190ed0)-&gt;((nil), matLightWVPTex): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x190ed0)-&gt;((nil), ZeroHalfTwoOne): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x190ed0)-&gt;((nil), fog_params): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x190ed0)-&gt;((nil), Model): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x190ed0)-&gt;((nil), View): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x190ed0)-&gt;((nil), Proj): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x190ed0)-&gt;((nil), ModelView): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x190ed0)-&gt;((nil), ViewProj): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x190ed0)-&gt;((nil), InvModelView): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x190ed0)-&gt;((nil), ModelViewProj): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x190ed0)-&gt;((nil), Orientation): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x190ed0)-&gt;((nil), Translation): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x190ed0)-&gt;((nil), TranslationViewProj): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x190ed0)-&gt;((nil), g_BlendMatrices): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x190ed0)-&gt;((nil), vPosScaleTranslationVS): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)-&gt;((nil), g_WorldEyePosition): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)-&gt;((nil), g_AmbientColor): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)-&gt;((nil), g_tintColor): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)-&gt;((nil), fog_color): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)-&gt;((nil), cGamma): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)-&gt;((nil), View): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)-&gt;((nil),     ): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)-&gt;((nil), gShadowDepthSampler1): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)-&gt;((nil), gShadowDepthSampler2): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)-&gt;((nil), gShadowDepthTextureSize0): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)-&gt;((nil), gShadowDepthTextureSize1): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)-&gt;((nil), gShadowDepthTextureSize2): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)-&gt;((nil), g_depthBias): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)-&gt;((nil), g_DeferredLightingSampler): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)-&gt;((nil), vPosScaleTranslation): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)-&gt;((nil), g_WorldLightParameters[0].type): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)-&gt;((nil), g_WorldLightParameters[0].position): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)-&gt;((nil), g_WorldLightParameters[0].color): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)-&gt;((nil), g_WorldLightParameters[0].direction): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)-&gt;((nil), g_WorldLightParameters[0].property): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)-&gt;((nil), g_WorldLightParameters[1].type): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)-&gt;((nil), g_WorldLightParameters[1].position): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)-&gt;((nil), g_WorldLightParameters[1].color): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)-&gt;((nil), g_WorldLightParameters[1].direction): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)-&gt;((nil), g_WorldLightParameters[1].property): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)-&gt;((nil), g_WorldLightParameters[2].type): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)-&gt;((nil), g_WorldLightParameters[2].position): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)-&gt;((nil), g_WorldLightParameters[2].color): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)-&gt;((nil), g_WorldLightParameters[2].direction): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)-&gt;((nil), g_WorldLightParameters[2].property): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)-&gt;((nil), g_WorldLightParameters[3].type): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)-&gt;((nil), g_WorldLightParameters[3].position): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)-&gt;((nil), g_WorldLightParameters[3].color): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)-&gt;((nil), g_WorldLightParameters[3].direction): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)-&gt;((nil), g_WorldLightParameters[3].property): stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcc7820, 0, 0x231f1a8): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcc7388, 0, 0x231f1a8): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcc7668, 0, 0x231f1a8): semi-stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1929b0)-&gt;((nil), kWorldToViewPortTfmLight): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1929b0)-&gt;((nil), kWorldToViewPortTfmCharLight): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1929b0)-&gt;((nil), kWorldToViewPortTfmLight3): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1929b0)-&gt;((nil), LightMatrix): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1929b0)-&gt;((nil), g_WorldEyePosition): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1929b0)-&gt;((nil), matLightWVPTex): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1929b0)-&gt;((nil), ZeroHalfTwoOne): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1929b0)-&gt;((nil), fog_params): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1929b0)-&gt;((nil), Model): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1929b0)-&gt;((nil), View): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1929b0)-&gt;((nil), Proj): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1929b0)-&gt;((nil), ModelView): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1929b0)-&gt;((nil), ViewProj): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1929b0)-&gt;((nil), InvModelView): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1929b0)-&gt;((nil), ModelViewProj): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1929b0)-&gt;((nil), Orientation): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1929b0)-&gt;((nil), Translation): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1929b0)-&gt;((nil), TranslationViewProj): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1929b0)-&gt;((nil), g_BlendMatrices): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1929b0)-&gt;((nil), vPosScaleTranslationVS): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)-&gt;((nil), g_WorldEyePosition): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)-&gt;((nil), g_AmbientColor): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)-&gt;((nil), g_tintColor): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)-&gt;((nil), fog_color): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)-&gt;((nil), cGamma): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)-&gt;((nil), View): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)-&gt;((nil),     ): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)-&gt;((nil), gShadowDepthSampler1): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)-&gt;((nil), gShadowDepthSampler2): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)-&gt;((nil), gShadowDepthTextureSize0): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)-&gt;((nil), gShadowDepthTextureSize1): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)-&gt;((nil), gShadowDepthTextureSize2): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)-&gt;((nil), g_depthBias): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)-&gt;((nil), g_DeferredLightingSampler): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)-&gt;((nil), vPosScaleTranslation): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)-&gt;((nil), g_WorldLightParameters[0].type): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)-&gt;((nil), g_WorldLightParameters[0].position): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)-&gt;((nil), g_WorldLightParameters[0].color): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)-&gt;((nil), g_WorldLightParameters[0].direction): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)-&gt;((nil), g_WorldLightParameters[0].property): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)-&gt;((nil), g_WorldLightParameters[1].type): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)-&gt;((nil), g_WorldLightParameters[1].position): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)-&gt;((nil), g_WorldLightParameters[1].color): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)-&gt;((nil), g_WorldLightParameters[1].direction): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)-&gt;((nil), g_WorldLightParameters[1].property): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)-&gt;((nil), g_WorldLightParameters[2].type): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)-&gt;((nil), g_WorldLightParameters[2].position): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)-&gt;((nil), g_WorldLightParameters[2].color): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)-&gt;((nil), g_WorldLightParameters[2].direction): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)-&gt;((nil), g_WorldLightParameters[2].property): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)-&gt;((nil), g_WorldLightParameters[3].type): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)-&gt;((nil), g_WorldLightParameters[3].position): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)-&gt;((nil), g_WorldLightParameters[3].color): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)-&gt;((nil), g_WorldLightParameters[3].direction): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)-&gt;((nil), g_WorldLightParameters[3].property): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1929b0)-&gt;((nil), FixedColor): stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xccdf50, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcc9f70, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcce0e0, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcc9f70, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcce0e0, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcca228, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xccb4b0, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcc9c30, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xccb938, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcc9c30, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xccad00, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcca4e0, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xccaf20, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcca4e0, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcce258, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcca4e0, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcce788, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcca4e0, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcced90, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcca4e0, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcce4f0, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcca4e0, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xccb1b0, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcca4e0, 0, 0x231f1a0): semi-stub
...и там бла-бла-бла</code></pre></div></div></div>]]></content>
			<author>
				<name><![CDATA[Индустриальный Эльф]]></name>
				<uri>https://linuxforum.ru/profile.php?id=5594</uri>
			</author>
			<updated>2010-11-04T13:17:23Z</updated>
			<id>https://linuxforum.ru/viewtopic.php?pid=108879#p108879</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Dead Space при запуске нет видео]]></title>
			<link rel="alternate" href="https://linuxforum.ru/viewtopic.php?pid=108760#p108760" />
			<content type="html"><![CDATA[<p>Система какая?<br />Дрова&nbsp; на видео стоят?<br />wine сами собирали? Если да с какими флагами?<br />Логи?<br />в консоли<br />wine и тут путь до exe</p>]]></content>
			<author>
				<name><![CDATA[Kettler]]></name>
				<uri>https://linuxforum.ru/profile.php?id=11719</uri>
			</author>
			<updated>2010-11-04T09:47:49Z</updated>
			<id>https://linuxforum.ru/viewtopic.php?pid=108760#p108760</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Dead Space при запуске нет видео]]></title>
			<link rel="alternate" href="https://linuxforum.ru/viewtopic.php?pid=108743#p108743" />
			<content type="html"><![CDATA[<p>Кто нить запускал\играл? <br />Сначала у меня возникли проблемы с запуском инсталятора, установил в префикс vcrun6sp6 инсталятор заработал(<a href="http://forum.winehq.org/viewtopic.php?t=8896&amp;sid=184a625e2ffd96994cf35912135d7b19">оригинал</a>). Теперь же игра вроде запускается, но не видно ничего, хотя звук идет из игры.<br />В чём может быть проблема?</p>]]></content>
			<author>
				<name><![CDATA[Индустриальный Эльф]]></name>
				<uri>https://linuxforum.ru/profile.php?id=5594</uri>
			</author>
			<updated>2010-11-04T09:04:58Z</updated>
			<id>https://linuxforum.ru/viewtopic.php?pid=108743#p108743</id>
		</entry>
</feed>
