В процессе игры всегда выскакивает одна и таже ошибка. В чем проблема? и как её решить?
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x32c9a8,0x32c9a4): stub
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
err:ole:CoGetClassObject class {96749377-3391-11d2-9ee3-00c04f797396} not registered
err:ole:CoGetClassObject class {96749377-3391-11d2-9ee3-00c04f797396} not registered
err:ole:create_server class {96749377-3391-11d2-9ee3-00c04f797396} not registered
err:ole:CoGetClassObject no class object {96749377-3391-11d2-9ee3-00c04f797396} could be created for context 0x7
fixme:win:EnumDisplayDevicesW ((null),0,0x329e74,0x00000000), stub!
err:alsa:ALSA_CheckSetVolume Could not find 'PCM Playback Volume' element
err:alsa:ALSA_CheckSetVolume Could not find 'PCM Playback Volume' element
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x15b108,0x15b050): stub
fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
fixme:imm:ImmReleaseContext (0x10072, 0x1c6e8b08): stub
fixme:secur32:schan_InitializeSecurityContextW Using hardcoded "NORMAL" priority
fixme:secur32:schan_InitializeSecurityContextW Using hardcoded "NORMAL" priority
fixme:secur32:schan_InitializeSecurityContextW Using hardcoded "NORMAL" priority
fixme:secur32:schan_InitializeSecurityContextW Using hardcoded "NORMAL" priority
fixme:secur32:schan_InitializeSecurityContextW Using hardcoded "NORMAL" priority
fixme:secur32:schan_InitializeSecurityContextW Using hardcoded "NORMAL" priority
fixme:secur32:schan_InitializeSecurityContextW Using hardcoded "NORMAL" priority
fixme:secur32:schan_InitializeSecurityContextW Using hardcoded "NORMAL" priority
fixme:secur32:schan_InitializeSecurityContextW Using hardcoded "NORMAL" priority
fixme:secur32:schan_InitializeSecurityContextW Using hardcoded "NORMAL" priority
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:secur32:schan_InitializeSecurityContextW Using hardcoded "NORMAL" priority
fixme:secur32:schan_InitializeSecurityContextW Using hardcoded "NORMAL" priority
fixme:secur32:schan_InitializeSecurityContextW Using hardcoded "NORMAL" priority
fixme:secur32:schan_InitializeSecurityContextW Using hardcoded "NORMAL" priority
fixme:secur32:schan_InitializeSecurityContextW Using hardcoded "NORMAL" priority
fixme:secur32:schan_InitializeSecurityContextW Using hardcoded "NORMAL" priority
fixme:secur32:schan_InitializeSecurityContextW Using hardcoded "NORMAL" priority
fixme:secur32:schan_InitializeSecurityContextW Using hardcoded "NORMAL" priority
fixme:secur32:schan_InitializeSecurityContextW Using hardcoded "NORMAL" priority
fixme:secur32:schan_InitializeSecurityContextW Using hardcoded "NORMAL" priority
fixme:secur32:schan_InitializeSecurityContextW Using hardcoded "NORMAL" priority
fixme:secur32:schan_InitializeSecurityContextW Using hardcoded "NORMAL" priority
fixme:secur32:schan_InitializeSecurityContextW Using hardcoded "NORMAL" priority
fixme:secur32:schan_InitializeSecurityContextW Using hardcoded "NORMAL" priority
fixme:secur32:schan_InitializeSecurityContextW Using hardcoded "NORMAL" priority
fixme:secur32:schan_InitializeSecurityContextW Using hardcoded "NORMAL" priority
fixme:secur32:schan_InitializeSecurityContextW Using hardcoded "NORMAL" priority
fixme:secur32:schan_InitializeSecurityContextW Using hardcoded "NORMAL" priority
fixme:secur32:schan_InitializeSecurityContextW Using hardcoded "NORMAL" priority
fixme:secur32:schan_InitializeSecurityContextW Using hardcoded "NORMAL" priority
fixme:secur32:schan_InitializeSecurityContextW Using hardcoded "NORMAL" priority
fixme:secur32:schan_InitializeSecurityContextW Using hardcoded "NORMAL" priority
fixme:secur32:schan_InitializeSecurityContextW Using hardcoded "NORMAL" priority
err:secur32:schan_free_handle Handle 1(0x14a240) is not of type 0x1
err:ntdll:RtlpWaitForCriticalSection section 0x110060 "heap.c: main process heap section" wait timed out in thread 0020, blocked by 0009, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x110060 "heap.c: main process heap section" wait timed out in thread 001e, blocked by 0009, retrying (60 sec)
