1

меню игры запускается, а вот сама игра нет.
грешу на отсутствие библиотек OGRE
openSUSE 12.3
Вот лог:

+ открыть спойлер

roman@linux-ytgb:~> /home/roman/Desktop/StuntRally/StuntRally/stuntrally
INFO: --- Directories: ---
      Ogre plugin:  /home/roman/Desktop/StuntRally/StuntRally/lib/32
      Data:         /home/roman/Desktop/StuntRally/StuntRally/data
      User cfg,log: /home/roman/.config/stuntrally
      User data:    /home/roman/.local/data
      Cache:        /home/roman/.cache/stuntrally
      Starting VDrift-Ogre: 2010-05-01, O/S: Unix-like
INFO: Sound initialization information:
INFO: Obtained audio device:
      Frequency: 44100
      Format: 32784
      Bits per sample: 16
      Channels: 2
      Silence: 0
      Samples: 1024
      Size: 4096
      Sound initialization successful
INFO: ::: Time Sounds: 272 ms
ERROR: force feedback: can not open /dev/input/event0 (Permission denied) [/home/ubuntu/stuntrally/source/vdrift/forcefeedback.cpp:48]
Creating resource group General
Creating resource group Internal
Creating resource group Autodetect
SceneManagerFactory for type 'DefaultSceneManager' registered.
Registering ResourceManager for type Material
Registering ResourceManager for type Mesh
Registering ResourceManager for type Skeleton
MovableObjectFactory for type 'ParticleSystem' registered.
OverlayElementFactory for type Panel registered.
OverlayElementFactory for type BorderPanel registered.
OverlayElementFactory for type TextArea registered.
Registering ResourceManager for type Font
ArchiveFactory for archive type FileSystem registered.
ArchiveFactory for archive type Zip registered.
ArchiveFactory for archive type EmbeddedZip registered.
DDS codec registering
FreeImage version: 3.15.1
This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic,3fr,arw,bay,bmq,cap,cine,cr2,crw,cs1,dc2,dcr,drf,dsc,dng,erf,fff,ia,iiq,k25,kc2,kdc,mdc,mef,mos,mrw,nef,nrw,orf,pef,ptx,pxn,qtk,raf,raw,rdc,rw2,rwl,rwz,sr2,srf,sti
Registering ResourceManager for type HighLevelGpuProgram
Registering ResourceManager for type Compositor
MovableObjectFactory for type 'Entity' registered.
MovableObjectFactory for type 'Light' registered.
MovableObjectFactory for type 'BillboardSet' registered.
MovableObjectFactory for type 'ManualObject' registered.
MovableObjectFactory for type 'BillboardChain' registered.
MovableObjectFactory for type 'RibbonTrail' registered.
*-*-* OGRE Initialising
*-*-* Version 1.8.0 (Byatis)
*** start setup ***
Loading library /home/roman/Desktop/StuntRally/StuntRally/lib/32/RenderSystem_GL
Installing plugin: GL RenderSystem
OpenGL Rendering Subsystem created.
Plugin successfully installed
Loading library /home/roman/Desktop/StuntRally/StuntRally/lib/32/Plugin_ParticleFX
Installing plugin: ParticleFX
Particle Emitter Type 'Point' registered
Particle Emitter Type 'Box' registered
Particle Emitter Type 'Ellipsoid' registered
Particle Emitter Type 'Cylinder' registered
Particle Emitter Type 'Ring' registered
Particle Emitter Type 'HollowEllipsoid' registered
Particle Affector Type 'LinearForce' registered
Particle Affector Type 'ColourFader' registered
Particle Affector Type 'ColourFader2' registered
Particle Affector Type 'ColourImage' registered
Particle Affector Type 'ColourInterpolator' registered
Particle Affector Type 'Scaler' registered
Particle Affector Type 'Rotator' registered
Particle Affector Type 'DirectionRandomiser' registered
Particle Affector Type 'DeflectorPlane' registered
Plugin successfully installed
Added resource location '/home/roman/Desktop/StuntRally/StuntRally/data/RTShaderLib' of type 'FileSystem' to resource group 'General'
Creating resource group ShaderGeneratorResourceGroup
Added resource location '/home/roman/.cache/stuntrally/_shaders/' of type 'FileSystem' to resource group 'ShaderGeneratorResourceGroup'
Added resource location '/home/roman/Desktop/StuntRally/StuntRally/data/fonts' of type 'FileSystem' to resource group 'General'
Added resource location '/home/roman/Desktop/StuntRally/StuntRally/data/gui' of type 'FileSystem' to resource group 'General'
Added resource location '/home/roman/Desktop/StuntRally/StuntRally/data/hud' of type 'FileSystem' to resource group 'General'
Added resource location '/home/roman/Desktop/StuntRally/StuntRally/data/materials2' of type 'FileSystem' to resource group 'General'
Added resource location '/home/roman/Desktop/StuntRally/StuntRally/data/road' of type 'FileSystem' to resource group 'General'
Added resource location '/home/roman/Desktop/StuntRally/StuntRally/data/grass' of type 'FileSystem' to resource group 'General'
Added resource location '/home/roman/Desktop/StuntRally/StuntRally/data/skies' of type 'FileSystem' to resource group 'General'
Added resource location '/home/roman/Desktop/StuntRally/StuntRally/data/terrain' of type 'FileSystem' to resource group 'General'
Added resource location '/home/roman/Desktop/StuntRally/StuntRally/data/terrain2' of type 'FileSystem' to resource group 'General'
Added resource location '/home/roman/Desktop/StuntRally/StuntRally/data/trees-old' of type 'FileSystem' to resource group 'General'
Added resource location '/home/roman/Desktop/StuntRally/StuntRally/data/trees' of type 'FileSystem' to resource group 'General'
Added resource location '/home/roman/Desktop/StuntRally/StuntRally/data/trees2' of type 'FileSystem' to resource group 'General'
Added resource location '/home/roman/Desktop/StuntRally/StuntRally/data/particles' of type 'FileSystem' to resource group 'General'
Added resource location '/home/roman/Desktop/StuntRally/StuntRally/data/objects' of type 'FileSystem' to resource group 'General'
Added resource location '/home/roman/Desktop/StuntRally/StuntRally/data/tracks/_previews' of type 'FileSystem' to resource group 'General'
Added resource location '/home/roman/Desktop/StuntRally/StuntRally/data/cars/_previews' of type 'FileSystem' to resource group 'General'
Creating resource group Loading
Added resource location '/home/roman/Desktop/StuntRally/StuntRally/data/loading' of type 'FileSystem' to resource group 'Loading'
Added resource location '/home/roman/Desktop/StuntRally/StuntRally/data/hud/Loading.zip' of type 'Zip' to resource group 'Loading'
CPU Identifier & Features
-------------------------
*   CPU ID: GenuineIntel: Intel(R) Celeron(R) M CPU        430  @ 1.73GHz
*      SSE: yes
*     SSE2: yes
*     SSE3: yes
*      MMX: yes
*   MMXEXT: yes
*    3DNOW: no
* 3DNOWEXT: no
*     CMOV: yes
*      TSC: yes
*      FPU: yes
*      PRO: yes
*       HT: no
-------------------------
******************************
*** Starting GLX Subsystem ***
******************************
Registering ResourceManager for type Texture
GLRenderSystem::_createRenderWindow "Stunt Rally", 1024x768 windowed  miscParams: FSAA=0 externalWindowHandle=73400322 title=Stunt Rally vsync=false
GLXWindow::create: The externalWindowHandle parameter is deprecated.
Use the parentWindowHandle or currentGLContext parameter instead.
GLXWindow::create used FBConfigID = 189
GL_VERSION = 2.1 Mesa 9.0.2
GL_VENDOR = X.Org R300 Project
GL_RENDERER = Gallium 0.4 on ATI RC410
GL_EXTENSIONS = GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_multitexture GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_fog_distance GL_APPLE_packed_pixels GL_APPLE_vertex_array_object GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_MESA_ycbcr_texture GL_NV_primitive_restart GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_occlusion_query2 GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_pixel_buffer_object GL_ARB_texture_float GL_ARB_texture_rectangle GL_EXT_pixel_buffer_object GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_ATI_texture_mirror_once GL_EXT_gpu_program_parameters GL_EXT_texture_sRGB_decode GL_OES_EGL_image GL_ARB_copy_buffer GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex_array_bgra GL_EXT_separate_shader_objects GL_EXT_texture_swizzle GL_EXT_vertex_array_bgra GL_NV_conditional_render GL_ARB_ES2_compatibility GL_ARB_debug_output GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sampler_objects GL_ARB_vertex_type_2_10_10_10_rev GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_NV_texture_barrier GL_ARB_robustness GL_ARB_texture_storage GL_ARB_invalidate_subdata
Supported GLX extensions: GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_EXT_create_context_es2_profile GLX_MESA_copy_sub_buffer GLX_MESA_multithread_makecurrent GLX_MESA_swap_control GLX_OML_swap_method GLX_OML_sync_control GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap GLX_INTEL_swap_event
***************************
*** GL Renderer Started ***
***************************
Registering ResourceManager for type GpuProgram
GLSL support detected
GL: Using GL_EXT_framebuffer_object for rendering to textures (best)
FBO PF_UNKNOWN depth/stencil support: D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_L8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_L16 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_BYTE_LA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_R5G6B5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_B5G6R5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_A4R4G4B4 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_A1R5G5B5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_A8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_B8G8R8A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_FLOAT16_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_FLOAT16_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_FLOAT32_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_FLOAT32_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_X8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_X8B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_SHORT_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_FLOAT16_R depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_FLOAT32_R depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_SHORT_GR depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_FLOAT16_GR depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_FLOAT32_GR depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_SHORT_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
[GL] : Valid FBO targets PF_UNKNOWN PF_L8 PF_L16 PF_A8 PF_BYTE_LA PF_R5G6B5 PF_B5G6R5 PF_A4R4G4B4 PF_A1R5G5B5 PF_R8G8B8 PF_B8G8R8 PF_A8R8G8B8 PF_B8G8R8A8 PF_FLOAT16_RGB PF_FLOAT16_RGBA PF_FLOAT32_RGB PF_FLOAT32_RGBA PF_X8R8G8B8 PF_X8B8G8R8 PF_SHORT_RGBA PF_FLOAT16_R PF_FLOAT32_R PF_SHORT_GR PF_FLOAT16_GR PF_FLOAT32_GR PF_SHORT_RGB
RenderSystem capabilities
-------------------------
RenderSystem Name: OpenGL Rendering Subsystem
GPU Vendor: unknown
Device Name: Gallium 0.4 on ATI RC410
Driver Version: 2.1.0.0
* Fixed function pipeline: yes
* Hardware generation of mipmaps: yes
* Texture blending: yes
* Anisotropic texture filtering: yes
* Dot product texture operation: yes
* Cube mapping: yes
* Hardware stencil buffer: yes
   - Stencil depth: 8
   - Two sided stencil support: yes
   - Wrap stencil values: yes
* Hardware vertex / index buffers: yes
* Vertex programs: yes
* Number of floating-point constants for vertex programs: 4096
* Number of integer constants for vertex programs: 0
* Number of boolean constants for vertex programs: 0
* Fragment programs: yes
* Number of floating-point constants for fragment programs: 64
* Number of integer constants for fragment programs: 0
* Number of boolean constants for fragment programs: 0
* Geometry programs: no
* Number of floating-point constants for geometry programs: 0
* Number of integer constants for geometry programs: 0
* Number of boolean constants for geometry programs: 0
* Supported Shader Profiles: arbfp1 arbvp1 glsl
* Texture Compression: yes
   - DXT: no
   - VTC: no
   - PVRTC: no
* Scissor Rectangle: yes
* Hardware Occlusion Query: yes
* User clip planes: yes
* VET_UBYTE4 vertex element type: yes
* Infinite far plane projection: yes
* Hardware render-to-texture: yes
* Floating point textures: yes
* Non-power-of-two textures: yes
* Volume textures: yes
* Multiple Render Targets: 4
   - With different bit depths: yes
* Point Sprites: yes
* Extended point parameters: yes
* Max Point Size: 2560
* Vertex texture fetch: no
* Number of world matrices: 0
* Number of texture units: 16
* Stencil buffer depth: 8
* Number of vertex blend matrices: 0
* Render to Vertex Buffer : no
* GL 1.5 without VBO workaround: no
* Frame Buffer objects: yes
* Frame Buffer objects (ARB extension): no
* Frame Buffer objects (ATI extension): no
* PBuffer support: yes
* GL 1.5 without HW-occlusion workaround: no
* Separate shader objects: no
DefaultWorkQueue('Root') initialising on thread 0x8a5bf70.
Particle Renderer Type 'billboard' registered
DefaultWorkQueue('Root')::WorkerFunc - thread 0x8ac9038 starting.
Texture: stuntrally.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with 6 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
-- Screen Align
:::: Time setup vp: 797 ms
* Initialise: RenderManager
RenderManager successfully initialized
* Initialise: DataManager
DataManager successfully initialized
* Initialise: Gui
* MyGUI version 3.2.0
* Initialise: ResourceManager
ResourceManager successfully initialized
* Initialise: LayerManager
LayerManager successfully initialized
* Initialise: WidgetManager
WidgetManager successfully initialized
* Initialise: InputManager
InputManager successfully initialized
* Initialise: SubWidgetManager
SubWidgetManager successfully initialized
* Initialise: SkinManager
SkinManager successfully initialized
* Initialise: FontManager
FontManager successfully initialized
* Initialise: ControllerManager
ControllerManager successfully initialized
* Initialise: PointerManager
PointerManager successfully initialized
* Initialise: ClipboardManager
ClipboardManager successfully initialized
* Initialise: LayoutManager
LayoutManager successfully initialized
* Initialise: DynLibManager
DynLibManager successfully initialized
* Initialise: PluginManager
PluginManager successfully initialized
* Initialise: LanguageManager
LanguageManager successfully initialized
* Initialise: FactoryManager
FactoryManager successfully initialized
* Initialise: ToolTipManager
ToolTipManager successfully initialized
Gui successfully initialized
Load ini file 'core_font.xml'
ResourceTrueTypeFont: Property 'SpaceWidth' in font 'font.17' is deprecated; remove it to use automatic calculation.
ResourceTrueTypeFont: Property 'CursorWidth' in font 'font.17' is deprecated; value ignored.
ResourceTrueTypeFont: Property 'Distance' in font 'font.17' is deprecated; value ignored.
ResourceTrueTypeFont: Font 'font.17' using texture size 256 x 256.
ResourceTrueTypeFont: Font 'font.17' using real height 20 pixels.
ResourceTrueTypeFont: Property 'SpaceWidth' in font 'font.19' is deprecated; remove it to use automatic calculation.
ResourceTrueTypeFont: Property 'CursorWidth' in font 'font.19' is deprecated; value ignored.
ResourceTrueTypeFont: Property 'Distance' in font 'font.19' is deprecated; value ignored.
ResourceTrueTypeFont: Font 'font.19' using texture size 256 x 256.
ResourceTrueTypeFont: Font 'font.19' using real height 23 pixels.
ResourceTrueTypeFont: Property 'SpaceWidth' in font 'font.20' is deprecated; remove it to use automatic calculation.
ResourceTrueTypeFont: Property 'CursorWidth' in font 'font.20' is deprecated; value ignored.
ResourceTrueTypeFont: Property 'Distance' in font 'font.20' is deprecated; value ignored.
ResourceTrueTypeFont: Font 'font.20' using texture size 256 x 256.
ResourceTrueTypeFont: Font 'font.20' using real height 25 pixels.
ResourceTrueTypeFont: Property 'SpaceWidth' in font 'font.24' is deprecated; remove it to use automatic calculation.
ResourceTrueTypeFont: Property 'CursorWidth' in font 'font.24' is deprecated; value ignored.
ResourceTrueTypeFont: Property 'Distance' in font 'font.24' is deprecated; value ignored.
ResourceTrueTypeFont: Font 'font.24' using texture size 64 x 128.
ResourceTrueTypeFont: Font 'font.24' using real height 27 pixels.
Texture: Digital_41.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) Internal format is PF_A8R8G8B8,256x256x1.
Load ini file 'core_images.xml'
Load ini file 'core_commonskins.xml'
Load ini file 'core_blackbluetheme.xml'
Load ini file 'core_blackblueimages.xml'
Load ini file 'core_blackblueskins.xml'
Texture: core_blackblueskins.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) Internal format is PF_A8R8G8B8,512x256x1.
Load ini file 'core_blackbluetemplates.xml'
Load ini file 'core_pointers.xml'
Load ini file 'core_layers.xml'
Load ini file 'core_language.xml'
Load ini file 'core_settings.xml'
Texture: core_pointer.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) Internal format is PF_A8R8G8B8,256x128x1.
Load ini file 'MessageBoxLanguage.xml'
Load ini file 'MessageBoxIcons.xml'
:::: Time setup gui: 537 ms
Initialising resource group Loading
Parsing scripts for resource group Loading
Parsing script OgreCore.material
Parsing script Vera.fontdef
Parsing script OgreLoadingPanel.overlay
Texture: Border_Center.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
Finished parsing scripts for resource group Loading
Creating resources for group Loading
All done
Parsing scripts for resource group Autodetect
Texture: loading4.jpg: Loading 1 faces(PF_R8G8B8,1912x1080x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1912x1080x1.
Font Vera using texture size 2048x1024
Info: Freetype returned null for character 32 in font Vera
Info: Freetype returned null for character 160 in font Vera
Texture: VeraTexture: Loading 1 faces(PF_BYTE_LA,2048x1024x1) Internal format is PF_BYTE_LA,2048x1024x1.
Finished parsing scripts for resource group Autodetect
Creating resources for group Autodetect
All done
Parsing scripts for resource group General
Parsing script StdQuad_vp.program
Parsing script StdQuad_fp.program
Parsing script Focus.material
Parsing script Hud.material
Parsing script rnd.material
Parsing script pssm.material
Parsing script weather.particle
Parsing script fluids.particle
Parsing script car.particle
Parsing script tires.particle
Parsing script console.fontdef
Parsing script Digital_41.fontdef
Parsing script Vera.fontdef
Parsing script Hud.overlay
Texture: border_rect.png: Loading 1 faces(PF_A8R8G8B8,32x16x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x16x1.
Texture: opp_rect.png: Loading 1 faces(PF_A8R8G8B8,32x16x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x16x1.
Parsing script CarDbg.overlay
Parsing script Editor.overlay
Texture: menu.png: Loading 1 faces(PF_R8G8B8,64x16x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,64x16x1.
Parsing script Camera.overlay
Parsing script FpsDbg.overlay
Finished parsing scripts for resource group General
Creating resources for group General
All done
Parsing scripts for resource group Internal
Finished parsing scripts for resource group Internal
Creating resources for group Internal
All done
Parsing scripts for resource group ShaderGeneratorResourceGroup
Finished parsing scripts for resource group ShaderGeneratorResourceGroup
Creating resources for group ShaderGeneratorResourceGroup
All done
:::: Time resources: 1765 ms
*** createFrameListener ***
-- Screen Align
:::: Time createFrameListener: 123 ms
*** createScene ***
**** Loaded Championships: 43
**** Loaded Challenges: 1
Total tracks: 127, total time: 3:23 h:m
**** Loaded fluids.xml: 22
**** Loaded Vegetation objects: 58
**** ReplayFrame size: 392
**** ReplayHeader size: 620
::: Time load xmls:  78 ms
Texture: background.jpg: Loading 1 faces(PF_R8G8B8,1912x1080x1) Internal format is PF_X8R8G8B8,1912x1080x1.
Texture: gui_icons.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1.
Texture: track_icons.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) Internal format is PF_A8R8G8B8,256x128x1.
Texture: hue_bar.png: Loading 1 faces(PF_A8R8G8B8,512x16x1) Internal format is PF_A8R8G8B8,512x16x1.
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Texture: white.png: Loading 1 faces(PF_R8G8B8,4x4x1) Internal format is PF_X8R8G8B8,4x4x1.
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'ReadOnly' not found [Game.layout]
Widget property 'MultiLine' not found [Game.layout]
Widget property 'WordWrap' not found [Game.layout]
Texture: ico_champ.png: Loading 1 faces(PF_A8R8G8B8,1024x256x1) Internal format is PF_A8R8G8B8,1024x256x1.
Widget property 'VerticalAlignment' not found [Game.layout]
Texture: en_de.png: Loading 1 faces(PF_R8G8B8,128x32x1) Internal format is PF_X8R8G8B8,128x32x1.
Texture: stuntrally-logo.png: Loading 1 faces(PF_A8R8G8B8,1024x256x1) Internal format is PF_A8R8G8B8,1024x256x1.
Texture: _ch-logo.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1.
Texture: vdrift-logo.png: Loading 1 faces(PF_A8R8G8B8,512x128x1) Internal format is PF_A8R8G8B8,512x128x1.
Texture: ogre-logo.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) Internal format is PF_A8R8G8B8,256x128x1.
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Widget property 'VerticalAlignment' not found [Game.layout]
Texture: input_bar.png: Loading 1 faces(PF_A8R8G8B8,512x16x1) Internal format is PF_A8R8G8B8,512x16x1.
Texture: ES.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) Internal format is PF_X8R8G8B8,512x512x1.
Creating resource group TrkPrv0
Added resource location '/home/roman/Desktop/StuntRally/StuntRally/data/tracks/I6-Flooded/preview/' of type 'FileSystem' to resource group 'TrkPrv0'
Unloading resource group TrkPrv0
Finished unloading resource group TrkPrv0
Initialising resource group TrkPrv0
Texture: /home/roman/Desktop/StuntRally/StuntRally/data/tracks/I6-Flooded/preview/view.jpg: Loading 1 faces(PF_R8G8B8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
Texture 'view.jpg' not found
Texture: /home/roman/Desktop/StuntRally/StuntRally/data/tracks/I6-Flooded/preview/terrain.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with 9 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
Texture 'terrain.jpg' not found
Texture: /home/roman/Desktop/StuntRally/StuntRally/data/tracks/I6-Flooded/preview/road.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
Texture 'road.png' not found
Removed resource location /home/roman/Desktop/StuntRally/StuntRally/data/tracks/I6-Flooded/preview/
::: Time Init Gui: 1325 ms
:::: Time createScene: 1404 ms
*** recreateCompositor ***
*** end setup ***
:::: Time post, mat factory: 131 ms
:::: Time setup total: 4760 ms
-- Screen Align
-- Screen Align
-- Screen Align
Font Console using texture size 512x256
Info: Freetype returned null for character 160 in font Console
Texture: ConsoleTexture: Loading 1 faces(PF_BYTE_LA,512x256x1) Internal format is PF_BYTE_LA,512x256x1.
|| Starting champ: 0
Initialising resource group Loading
Texture: loading11.jpg: Loading 1 faces(PF_R8G8B8,1912x1080x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1912x1080x1.
Added resource location '/home/roman/Desktop/StuntRally/StuntRally/data/tracks/J3-Rocky/objects' of type 'FileSystem' to resource group 'General'
-- Screen Align
INFO: Carsim: easy. Loaded: 3 tires, 27 surfaces, 1=1 suspensions.
INFO: Loading track from path: /home/roman/Desktop/StuntRally/StuntRally/data/tracks/J3-Rocky
INFO: Track timing sectors: 2
INFO: Track loaded: 0 models, 0 textures,
INFO: Collision objects: 0
ERROR: Couldn't get parameter "tire-both.width-trail" from file "/home/roman/Desktop/StuntRally/StuntRally/data/carsim/easy/cars/ES.car"
ERROR: Couldn't get parameter "tire-both.width-trail" from file "/home/roman/Desktop/StuntRally/StuntRally/data/carsim/easy/cars/ES.car"
:::: Time car dynamics load:   1 ms
INFO: Car loaded: ES
ERROR: Couldn't get parameter "tire-both.width-trail" from file "/home/roman/Desktop/StuntRally/StuntRally/data/carsim/easy/cars/ES.car"
ERROR: Couldn't get parameter "tire-both.width-trail" from file "/home/roman/Desktop/StuntRally/StuntRally/data/carsim/easy/cars/ES.car"
>- Load trk ghost --  file: /home/roman/Desktop/StuntRally/StuntRally/data/ghosts/J3-Rocky.gho
>- Load trk ghost  BAD frame time  id:1419  t-1:51.91463 > t:0.00000
>- Load trk ghost   first: 0.03659  time: 51.91  frames: 1419
::: Time Load trk ghost:  25 ms
ERROR: Couldn't get parameter "tire-both.width-trail" from file "/home/roman/Desktop/StuntRally/StuntRally/data/carsim/easy/cars/ES.car"
ERROR: Couldn't get parameter "tire-both.width-trail" from file "/home/roman/Desktop/StuntRally/StuntRally/data/carsim/easy/cars/ES.car"
Mesh: Loading arrow.mesh.
WARNING: arrow.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
Creating resource group Car0
Added resource location '/home/roman/Desktop/StuntRally/StuntRally/data/cars/ES' of type 'FileSystem' to resource group 'Car0'
Added resource location '/home/roman/Desktop/StuntRally/StuntRally/data/cars/ES/textures' of type 'FileSystem' to resource group 'Car0'
Mesh: Loading check.mesh.
WARNING: check.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
Mesh: Loading ES_body.mesh.
WARNING: ES_body.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
Can't assign material body_realtime to SubEntity of Car0 because this Material does not exist. Have you forgotten to define it in a .material script?
MESH info:  ES_body.mesh         sub: 1  tri: 19.0k
Mesh: Loading ES_interior.mesh.
MESH info:  ES_interior.mesh     sub: 1  tri: 38.0k
Mesh: Loading ES_glass.mesh.
MESH info:  ES_glass.mesh        sub: 1  tri:  1.0k
Mesh: Loading ES_wheel.mesh.
MESH info:  ES_wheel.mesh        sub: 1  tri:  4.1k
Mesh: Loading ES_brake.mesh.
MESH info:  ES_brake.mesh        sub: 1  tri:  3.1k
MESH info:  ES   ALL sub: 11  tri: 86.9k
Initialising resource group Car0
Parsing scripts for resource group Car0
Finished parsing scripts for resource group Car0
Creating resources for group Car0
All done
Loading resource group 'Car0' - Resources: 1 World Geometry: 1
Texture: ES_body00_brake.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
Texture: ES_body00_add.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
Finished loading resource group Car0
Creating resource group Car1
Added resource location '/home/roman/Desktop/StuntRally/StuntRally/data/cars/ES' of type 'FileSystem' to resource group 'Car1'
Added resource location '/home/roman/Desktop/StuntRally/StuntRally/data/cars/ES/textures' of type 'FileSystem' to resource group 'Car1'
Can't assign material body_realtime to SubEntity of Car1 because this Material does not exist. Have you forgotten to define it in a .material script?
Initialising resource group Car1
Parsing scripts for resource group Car1
Finished parsing scripts for resource group Car1
Creating resources for group Car1
All done
Loading resource group 'Car1' - Resources: 1 World Geometry: 1
Texture: ES_body00_brake.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
Texture: ES_body00_add.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
Finished loading resource group Car1
Creating resource group Car1Z
Added resource location '/home/roman/Desktop/StuntRally/StuntRally/data/cars/ES' of type 'FileSystem' to resource group 'Car1Z'
Added resource location '/home/roman/Desktop/StuntRally/StuntRally/data/cars/ES/textures' of type 'FileSystem' to resource group 'Car1Z'
Can't assign material body_realtime to SubEntity of Car1Z because this Material does not exist. Have you forgotten to define it in a .material script?
Initialising resource group Car1Z
Parsing scripts for resource group Car1Z
Finished parsing scripts for resource group Car1Z
Creating resources for group Car1Z
All done
Loading resource group 'Car1Z' - Resources: 1 World Geometry: 1
Texture: ES_body00_brake.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
Texture: ES_body00_add.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
Finished loading resource group Car1Z
::: Time Hmap: 122 ms
Terrain size: 513  err:5.00  batch: 65 129 /129
Terrain created; size=513 minBatch=65 maxBatch=129 treeDepth=3 lodLevels=4 leafLods=2
Texture: jungle_rocky.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
Texture: jungle_mntn2.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
Texture: jungle_rocky_nh.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
Texture: flat_n.png: Loading 1 faces(PF_R8G8B8,8x8x1) with 3 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,8x8x1.
GLSL compiled:
GLSL compiled:
Vertex Program:terrain_vertex_2492512657 Fragment Program:terrain_fragment_2492512657 GLSL link result :
::: Time Blendmap: 707 ms
::: Time Terrain: 1956 ms
::: Time Shadows:  51 ms
Texture: spot_shadow_fade.png: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
GLSL compiled:
GLSL compiled:
Vertex Program:terrain_vertex_4095282747 Fragment Program:terrain_fragment_4095282747 GLSL link result :
Texture: ES_glass.png: Loading 1 faces(PF_A8R8G8B8,4x4x1) with 2 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,4x4x1.
Texture: ES_interior.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
Texture: ES_interior_normal.jpg: Loading 1 faces(PF_R8G8B8,1024x1024x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
Texture: ES_body00_red.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
Texture: ES_normal.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
Texture: ES_refl.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
Texture: ES_spec.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
Texture: ES_wheel.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
Texture: ES_wheel_normal.jpg: Loading 1 faces(PF_R8G8B8,1024x1024x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
Texture: ES_wheel_spec.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
Texture: trail.png: Loading 1 faces(PF_A8R8G8B8,128x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x32x1.
::: Time Road Rebuild: 438 ms
An exception has occured: OGRE EXCEPTION(3:RenderingAPIException): Zero sized texture surface on texture sky_photo6.jpg face 0 mipmap 0. Probably, the GL driver refused to create the texture. in GLTexture::_createSurfaceList at /build/buildd/ogre-1.8-1.8.0/RenderSystems/GL/src/OgreGLTexture.cpp (line 420)
INFO: Exiting
Error prior to using GLSL Program Object : invalid value
* Shutdown: Gui
* Shutdown: PointerManager
PointerManager successfully shutdown
* Shutdown: InputManager
InputManager successfully shutdown
* Shutdown: SkinManager
SkinManager successfully shutdown
* Shutdown: SubWidgetManager
SubWidgetManager successfully shutdown
* Shutdown: LayerManager
destroy layer 'Wallpaper'
destroy layer 'Back'
destroy layer 'Overlapped'
destroy layer 'Middle'
destroy layer 'Modal'
destroy layer 'Main'
destroy layer 'Popup'
destroy layer 'FadeMiddle'
destroy layer 'Info'
destroy layer 'ToolTip'
destroy layer 'DragAndDrop'
destroy layer 'FadeBusy'
destroy layer 'Pointer'
destroy layer 'Fade'
destroy layer 'Statistic'
LayerManager successfully shutdown
* Shutdown: FontManager
FontManager successfully shutdown
* Shutdown: ControllerManager
ControllerManager successfully shutdown
* Shutdown: ClipboardManager
ClipboardManager successfully shutdown
* Shutdown: LayoutManager
LayoutManager successfully shutdown
* Shutdown: PluginManager
PluginManager successfully shutdown
* Shutdown: DynLibManager
DynLibManager successfully shutdown
* Shutdown: LanguageManager
LanguageManager successfully shutdown
* Shutdown: ResourceManager
ResourceManager successfully shutdown
* Shutdown: FactoryManager
FactoryManager successfully shutdown
* Shutdown: ToolTipManager
ToolTipManager successfully shutdown
* Shutdown: WidgetManager
WidgetManager successfully shutdown
Gui successfully shutdown
* Shutdown: RenderManager
RenderManager successfully shutdown
* Shutdown: DataManager
DataManager successfully shutdown
DefaultWorkQueue('Root') shutting down on thread 0x8a5bf70.
DefaultWorkQueue('Root')::WorkerFunc - thread 0x8ac9038 stopped.
*-*-* OGRE Shutdown
Unregistering ResourceManager for type Compositor
Unregistering ResourceManager for type Font
Unregistering ResourceManager for type Skeleton
Unregistering ResourceManager for type Mesh
Unregistering ResourceManager for type HighLevelGpuProgram
Uninstalling plugin: ParticleFX
Plugin successfully uninstalled
Unloading library /home/roman/Desktop/StuntRally/StuntRally/lib/32/Plugin_ParticleFX
Uninstalling plugin: GL RenderSystem
Unregistering ResourceManager for type GpuProgram
******************************
*** Stopping GLX Subsystem ***
******************************
Unregistering ResourceManager for type Texture
Plugin successfully uninstalled
Unloading library /home/roman/Desktop/StuntRally/StuntRally/lib/32/RenderSystem_GL
Unregistering ResourceManager for type Material
roman@linux-ytgb:~>

2

Это больше похоже на баг.
Попробой поискать, не сообщал ли кто уже.